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Thread Statistics | Show CCP posts - 3 post(s) |

Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.16 16:05:00 -
[1]
Greetings! Prior to the Dragon Code the mission destribution was as follows:
Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Personnel: ? 80% Kill, 20% Courier Production: 15% Trade(Mine), 85% Courier (lvl 4) Public Relations: 34% Kill, 66% Courier R&D;*: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5%Trade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier
Distribution, Manufacturing, Marketing, Mining, Production, Storage and Archives gave nearly only courier missions...with the Dragon Code those got screwed up... And after you implemented some patchwork courier missions to give us any courier missions at all we ended up with only Manufacturing and Production giving mainly courier missions now and even those agents give the occasional kill mission.
That brought us courier junkies down from SEVEN divisions to TWO divisions we can use. Was this intentional, was it a mistake or was it meant as an intermediate thing until you finally can overhaul the missions and divisions?
I'd REALLY appreciate an answer here, possibly with a timeframe measured in months for the to be expected waiting time until you get around to adress this issue. Thank you very much. Siri Blue
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.16 17:44:00 -
[2]
Edited by: Siri Blue on 16/02/2007 17:43:11 Ok, then its 3 divisions maybe, I sure know marketing, storage, mining and archives give at LEAST a third kill missions, probably more.
And production/manufacturing give 5-10% kill missions what used to be trade/mining missions
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.17 14:04:00 -
[3]
Back to the top, waiting for a reply (as usual)
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.18 23:13:00 -
[4]
*sits on a throne of pillows and awaits the envoy of the developer team*
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.19 14:41:00 -
[5]
I wonder if there ARE any mission dev's anymore... I guess the BoD have ganked em 
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.19 18:37:00 -
[6]
I am all for new mission types that go above the current kill or couriers boredom...
Always wanted to fly a cruise ship (not cruiser) through some fancy nebulae and/or space anomalie making money from passengers...and making extra money when there is some fancy pew pew against pirates involved which the passengers are eager to see....
This said...hiring escorts (yes NPC escorts too with social skills) to actually do the pew pew and even hiring some mercs to get something to shoot at in the first place *haha*
Well, mining missions...where you have to mine SPECIFIC mission related stuff....and watch out for them NPC pirates...
There is so much... Yet...CCP can't even get the current crap right 
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.20 13:25:00 -
[7]
Hrm... At least there is some action in the thread now...
The comment which made Jiekon react was meant to express my displeasure about some devs openly dizzing PvE and stating that all they do in game when playing is Pirating/PvP and that that is what Eve is about. Eve is more but it seems some of the devs have forgotten that.  Eve is what each individual players sees in Eve and plays in Eve, there are a lot of different playing styles and PvPing is just one of them. Letting down all the other aspects just because its not a personal preference is sad.
So much for that comment...
Of course you can go out and work for more than one agent when the courier agent gives you a kill mission again... But its annoying...I currently have what? 17 active agents...and the current agent tool (the journal) is pretty crappy to keep track of all that, who has how many LP and who is how many jumps away and stuff like that...
The main point though is that CCP screwed up the missions and especially the courier missions in many ways with the Dragon Code patch (and before and after - non-ISK rewards anyone?)and they promised to fix it soon (tm)...its been a long time and all I was asking in more than only one nicely formulated thread was some comment about the state of which the mission system, agent offers/rewards and so on is in... that \o/ was the first appearance of any dev in any of those threads......do I have to say more? Its disappointing.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.20 15:02:00 -
[8]
Originally by: Jak'ai Not to rain on a perfectly good rant here, but do you think that just maybe, not all Devs know the answer to all things in EVE? Maybe?
Do you think that maybe the Devs are tired of repeatedly hearing the same one-note joke about BoB/CCP? So much so that if they ever see a rare comment in a thread indicating there are still some reasonable people left in the community, they can do nothing but cheer with some tiny shred of hope for the future?
Fact of the matter is there is a PvE team, filled with devs that actually like PvE (one would presume). Not all the Devs are pirates and PvP'ers - just many of the original team it would seem. Maybe they don't have an answer for you, maybe they don't have a concrete plan. Either way they generally don't post "dunno - we'll get around to it at some point" unless they actually plan to. Or maybe Jiekon notified one of the mission devs and they'll be by shortly.
Unfortunately paying your $15 a month doesn't entitle you to personal communication from the Dev team. You can ask the question and they can answer if they choose. Your rights begin and end with you paying your subscription.
Well, well...I never did bring any BoB/CCP jokes in my threads...yet the only time I get a dev reaction is when I do so... Sad I say.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 15:50:00 -
[9]
Cheers Evelyn LeFay!!!
I'm trying my best and I really am trying to stay calm and polite...sadly I've seen Dev answers to posts that basically are just composed of rants  Yet here I am...small, cute, nice and mostly polite and still being ignored 
*shakes fists at the ebil Tyrants...errm...Devs*
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 23:13:00 -
[10]
Oveur writes a blog about missions, agents and PvE
\o/ <-----
Though nothing new really about courier (style) missions... It mainly means...nothing will change till the summer...so August or something...
I wish you'd bring some appetizer missions in before that...like one a week or month or something...
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.03.01 12:37:00 -
[11]
Edited by: Siri Blue on 01/03/2007 12:37:04 Edited by: Siri Blue on 01/03/2007 12:34:18 /me points to the date of the last reply...
You could have just let the thread where it was...in the dust... 
I actually did some counting on mission types in the meantime... 102 Courier missions to 5 Kill missions from Production agents...so thats a definite 5% there...it was 0% before Dragon Code...also Minmatar agents tend to give out a lot of these "get me a report" mission sequence which then leads to 3 kill missions...(War Situation 3, 4 and 5 of 5)
I got 30 Manufacturing courier missions and 3 kills...thats a 10%, though the numbers are low...
All other divisions tend to give me more than 10% kill missions, though cause of that I did not stay with them for long and thus didn't do many missions...so I have no numbers saying really much... Marketing: 9 Courier, 3 Kill Public Relations: 4 Courier, 3 Kill Advisory: 11 Courier, 9 Kill Astrosurveying: 4 Courier, 3 Kill Surveillance 2 Courier, 4 Kill Storage 6 Courier, 2 Kill Personnel 1 Courier, 1 Kill Distribution 13 Courier, 1 Kill
So it SEEMS that Production, and Distribution have about 5% kill missions, manufacturing 5 or 10%, didn't have a proper storage agent...and all other types give a lot more kill missions... So there definitely is not a single agent type not giving a kill mission at least occasionally...which might be acceptable but there were a lot before Dragon Code who'd only give courier/trade/mining ...and trade/mining is all gone...
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